Julie Wang
product designer
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Julie Wang
Product Designer
julies.work | linkedin.com/juliewang03 | juliewang0396@gmail.com
Skills
Technical Tools: Figma • Sketch • Procreate • Microsoft Office • HTML • CSS • Adobe Suite: Photoshop, Illustrator
Design: Prototyping • Sketching • Wireframes • Visual Design • User Flows • User Experience • UX Writing • Iteration
Research: Competitive Audits • Personas • Storyboards • Surveying • Interviewing • Usability Testing • Market Research
Experience
⬤
UI/UX Intern at Branch | Palo Alto, CA
May — Aug. 2024
Identified and documented 200+ instances of UI inconsistencies across the platform via a UI/UX audit, providing detailed documentation and references to facilitate updates by cross-functional team members.
Developed a weekly handoff schedule, coordinating the timely delivery of design standards to engineering over a 4-week period, while actively facilitating communication and engagement among team members.
Refined and expanded the design system by standardizing elements and integrating one-off UI components, improving consistency in user experience and platform efficiency, reducing future work by approximately 30 percent.
Guided the implementation and application of UI patterns and components within the design system, ensuring high quality and coherence across all product areas.
Collaborated closely with cross-functional team members, including product managers, engineers, marketing personnel, and researchers, ensuring seamless integration and coherence among 20+ people.
⬤
UI/UX Design Intern at Neoboard | Remote
Oct. — Dec. 2023
Worked with the Neoboard team to design a centralized platform for communication between teachers and students.
Simplified and standardized the navigation scheme across the app by taking an audit of all the previous iterations to propose a set of Figma components for use by all designers.
Proposed and mocked up solutions for better readability through usage of visual cues and information architecture based on feedback obtained from user testing sessions.
Designed custom integrations with platforms like Gmail, Canvas, and Discord, fixing some of the top pain points in online instructions.
Ideated and validated success of work through interviews with college instructors.
Increased velocity of design team by leading weekly syncs to define project phases, assignments, and timelines.
Collaborated with cross-functional teams, including software engineers and marketing, to clarify ambiguity and set expectations around timelines to deliver product on schedule.
⬤
UI/UX Design Intern at Picarro | Santa Clara, CA
Jan. — Mar. 2023
Designed interfaces to simplify management of customer accounts and products within the Picarro Global Portal, including a preferences page for configuration of hardware monitoring and behavior.
Enabled users to easily distinguish between different data groups in large datasets by incorporating distinct styles to convey information hierarchy and grouping.
Contributed to the design system, ensuring alignment with existing company assets and maintaining cohesion with other Picarro products.
Presented design ideas and identified areas to improve user experience by organizing feedback sessions with the team.
Education
⬤
Master of Human-Computer Interaction & Design | UC Irvine
Sept. 2024
⬤
B.S. in Business Administration & Management | SJSU
May 2019
resume
Julie Wang
Product Designer
julies.work | linkedin.com/juliewang03 | juliewang0396@gmail.com
Skills
Experience
⬤
UI/UX Intern at Branch | Palo Alto, CA
May — Aug. 2024
Identified and documented 200+ instances of UI inconsistencies across the platform via a UI/UX audit, providing detailed documentation and references to facilitate updates by cross-functional team members.
Developed a weekly handoff schedule, coordinating the timely delivery of design standards to engineering over a 4-week period, while actively facilitating communication and engagement among team members.
Refined and expanded the design system by standardizing elements and integrating one-off UI components, improving consistency in user experience and platform efficiency, reducing future work by approximately 30 percent.
Guided the implementation and application of UI patterns and components within the design system, ensuring high quality and coherence across all product areas.
Collaborated closely with cross-functional team members, including product managers, engineers, marketing personnel, and researchers, ensuring seamless integration and coherence among 20+ people.
⬤
UI/UX Design Intern at Neoboard | Remote
Oct. — Dec. 2023
Worked with the Neoboard team to design a centralized platform for communication between teachers and students.
Simplified and standardized the navigation scheme across the app by taking an audit of all the previous iterations to propose a set of Figma components for use by all designers.
Proposed and mocked up solutions for better readability through usage of visual cues and information architecture based on feedback obtained from user testing sessions.
Designed custom integrations with platforms like Gmail, Canvas, and Discord, fixing some of the top pain points in online instructions.
Ideated and validated success of work through interviews with college instructors.
Increased velocity of design team by leading weekly syncs to define project phases, assignments, and timelines.
Collaborated with cross-functional teams, including software engineers and marketing, to clarify ambiguity and set expectations around timelines to deliver product on schedule.
⬤
UI/UX Design Intern at Picarro | Santa Clara, CA
Jan. — Mar. 2023
Designed interfaces to simplify management of customer accounts and products within the Picarro Global Portal, including a preferences page for configuration of hardware monitoring and behavior.
Enabled users to easily distinguish between different data groups in large datasets by incorporating distinct styles to convey information hierarchy and grouping.
Contributed to the design system, ensuring alignment with existing company assets and maintaining cohesion with other Picarro products.
Presented design ideas and identified areas to improve user experience by organizing feedback sessions with the team.
Education
⬤
Master of Human-Computer Interaction & Design | UC Irvine
Sept. 2024
⬤
B.S. in Business Administration & Management | SJSU
May 2019