Julie Wang
Product Designer
julies.work | linkedin.com/juliewang03 | juliewang0396@gmail.com
Skills
Technical Tools: Figma • Sketch • Procreate • Microsoft Office • HTML • CSS • Adobe Suite: Photoshop, Illustrator
Design: Prototyping • Sketching • Wireframes • Visual Design • User Flows • User Experience • UX Writing • Iteration
Research: Competitive Audits • Personas • Storyboards • Surveying • Interviewing • Usability Testing • Market Research
Experience
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UI/UX Intern at Branch | Palo Alto, CA
May — Aug. 2024
Identified and documented 200+ instances of UI inconsistencies across the platform via a UI/UX audit, providing detailed documentation and references to facilitate updates by cross-functional team members.
Developed a weekly handoff schedule, coordinating the timely delivery of design standards to engineering over a 4-week period, while actively facilitating communication and engagement among team members.
Refined and expanded the design system by standardizing elements and integrating one-off UI components, improving consistency in user experience and platform efficiency, reducing bloated component variability by approximately 82 percent.
Guided the implementation and application of UI patterns and components within the design system, ensuring high quality and coherence across all product areas.
Collaborated closely with cross-functional team members, including product managers, engineers, marketing personnel, and researchers, ensuring seamless integration and coherence among 20+ people.
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UI/UX Design Intern at Neoboard | Remote
Oct. — Dec. 2023
Simplified and standardized the navigation scheme across the app by taking an audit of all the previous iterations to propose a set of Figma components for use by all designers, reducing future work by approximately 50 percent.
Proposed and mocked up solutions for better readability through usage of visual cues and information architecture based on feedback obtained from user testing sessions.
Designed custom integrations with platforms like Gmail, Canvas, and Discord, fixing some of the top pain points in online instructions.
Increased velocity of design team by leading weekly syncs to define project phases, assignments, and timelines.
Collaborated with cross-functional teams, including software engineers and marketing, to clarify ambiguity and set expectations around timelines to deliver product on schedule.
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UI/UX Design Intern at Picarro | Santa Clara, CA
Jan. — Mar. 2023
Designed interfaces to simplify management of customer accounts and products within the Picarro Global Portal, including a preferences page for configuration of hardware monitoring and behavior.
Enabled users to easily distinguish between different data groups in large datasets by incorporating distinct styles to convey information hierarchy and grouping.
Contributed to the design system, ensuring alignment with existing company assets and maintaining cohesion with other Picarro products.
Presented design ideas and identified areas to improve user experience by organizing feedback sessions with the team.
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Freelance and Volunteer Design Work
2023 — Present
OffKai Expo - UI/UX Designer. Redesigning OffKai Expo’s website pages for better readability, and conducting a website design overhaul.
FanimeCon - Marketing Graphic Designer. Created graphics for event use and custom patterns and graphics for social media rollout.
Commissioned Projects - Graphics, illustrations, and websites for individual projects.
Education
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Master of Human-Computer Interaction & Design | UC Irvine
Sept. 2024
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B.S. in Business Administration & Management | SJSU
May 2019