As a UI/UX Intern at Branch, I led a platform-wide audit to address visual inconsistencies and laid the groundwork for scalable UI standards. This project introduced reusable components and helped align the product with a growing design system.
Partnering with Monterey Bay Aquarium, my capstone team and I designed an internal tool that allows staff to request educational artifacts for training. We followed the full Double Diamond process, from field research to high-fidelity prototypes.
At Neoboard, I served as the UI/UX lead on a team of design interns, helping to clarify the product’s structure, organize workflows, and design key features like the dashboard and tagging system — all while navigating ambiguity and a fast-paced environment.
During my internship at Picarro, I designed core features for a B2B software platform that supports gas analyzer devices. My work focused on simplifying complex interfaces and creating visual systems that aligned with the needs of both engineers and internal stakeholders.